DevLog Day 9


Apparently I forgot to set the visibility of yesterdays DevLog to Published.... Well learning curves and all that. As for todays DevLog it is not really a long one. I mean I got a LOT of work done but nothing really came up it was just a steady 12 hours of getting renders and animations but here is the copy paste from patreon obviously with the sneak peak renders and animations removed. 

I finished getting all of the animations and renders for chapter 4 today. I got started on the labeling and ordering of the files process, Chapter 4 definitely has less renders than chapter 3 had but it makes up for it with quite a bit more animations I think. Tomorrow I will finish labeling and scripting chapter 4. So I can put it out for the 10$ a month patrons, for a week. Which gives me a week to get chapter 5 done. I am also going to be doing some research on how to add a continue button to renpy for animations so that its less likely that people will accidentally click through and miss an animation. I mean honestly thats about all there is for the devlog. I don't want to quote exact numbers for renders and animations as I know that during the labeling process I will be finding some mistake renders where I took the screenshot then noticed a characters facial expression was wrong in the background or something and just fixed it and retook the render without deleting the original one. Also a very common thing for me is pressing record on animations noticing something is wrong and stopping the recording which results in a 1 second animation that also didnt get deleted. SOO that said what I have "Completed" now is very subject to change when I finish labeling as I have already deleted 2 animations and 5 renders in the last half hour of labeling.

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