MH - DevLog 3


So I am currently trying to remember what all I got done this week, as I have been working a bare minimum of 12 hours a day on this game its alot. Just looking over the todo list that I posted in the last DevLog...

The Tiered Gift system is complete.

Talking to characters not only increases daily affection by 5 points its actually 10, why 10? Because there are 10 different conversations to have with each character based on your current affection stat. I will be adding 20 more conversations each character, because I want 10 for love and 10 for lust. But those are not completed yet. (currently working on these btw.)
Also working on getting the dating system set up. Should be completed tomorrow, thats where the love conversations with be taking place. Is during the dates themselves.
The sexual acts increasing lust and different positions at different lust tiers are all already done. In fact the game already has 600 animations in it. Well its like 587 but I am still calling it 600 mainly because it will be at over 600 by the initial release.

I added the change that the players energy does not go all the way to 100 when Rudy sleeps alone. I also added a random event to occur when Rudy sleeps with one of his wives he has a random chance to wake up to head. 

I already added the Bathe with feature as well, with 4 positions for each of his wives, and 3 positions available for the unlockable romances.

I added the lust stat lowering whenever a romanceable gets off, and rising when Rudy gets off and they don't.

I added a couple of Roxy scenes where she is secretly watching Rudy having some fun times.

Currently adding the character specific story events.

I added the system that makes 2 of the characters unlockable by beating them in battle. Well technically there is 2 stages to it. They are unlocked when you beat them, but then you need to work on their affection and love stats to get them to move in with you. Once they move in with you they are "Recruited" and can be added to your team in battle. 

I also have the rent system and bug tested basically everything in the game so far. 
I added Ranoa University and added Ariel to appear there after she is beaten in battle. As she is one of the unlockables. I have all of the transition screens complete so you can walk from your house all the way to the university, in the library where she is. Or just open the map and fast travel. I added 10 conversations to her that increase her affection by 10 each time. The last one unlocking the beginning of the love stat for her. 

I have all the renders completed for the Castle, which is where our second unlockable Sara is located. Though I have all the transition screens to get to the Castle completed I still need to finish the transition screens into the area that Sara is located.  As well as adding the conversations for Sara.

The conversations and overarching story are what I am currently working on.

This weeks goals - (Let's see how many I get finished or if I do them all and more like last week)

Finish the 30 conversations for each character + the 8 extra ones that happen at 25/50/75/and 100 Love and Lust. So... 190 Conversations... yea thats easy......crap.

Finish the story plan for the first 5 main story missions, as I plan to have 5 completed by the alpha release of the game.

Get all the Date scenes completed. 

Get some renders for some new special bad guys, get some renders for the storyline. I legit almost spoiled what I had planned for the storyline right here.... Just had to delete it. 

If I have time update the UI? Since after that list the game will damn near be ready to launch? It may be sleep deprivation... but I can't think of anything else that needs to be done after that for the alpha? Well anyways as always see you all next week. If you want to be a part of the daily updates be sure to check out the patreon. As viewing the daily update posts are entirely free. You can view then as a member of the public or if you want you can always support me on Patreon. Be that paid or by signing up as a Free member either way seeing the number grow gives me the encouragement to keep going. 

Have a great week. 

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